Harley-Davidson
Sprint

Case Study

Six cities. One Harley-Davidson world.

We created a series of environments in Unreal Engine to project onto an LED wall at LUX Stage: Tokyo, Los Angeles, Miami, Montreal, Pittsburgh, and Milan.

Each location featured multiple setups, requiring extensive previsualization and collaboration between Carbon, the Director, the DP, and the Harley-Davidson team.

After weeks of world-building and development, the fun continued in post to integrate the live-action riders with our CG.  Roads, wheels, bike components, and other details were seamlessly added to match the environments to one another.

This was a project built on meticulous planning, robust collaboration, and a shared understanding of the Harley-Davidson brand.

Carbon

  • Executive Producer Matt McManus
  • HoP Daisy Schmitt
  • VFX Supervisor/CG Lead Sam Gierasimczuk
  • Flame Chris Sonia, Matt Bregger
  • Unreal Lead Alex Smith
  • Nuke Jen Howard, Jeen Lee, Tamir Sapir, Jonah Hall
  • CG Artists Piotr Glabinski, Brendan Fitzgerald, Rafael Ghencev
  • 2D Design/DMP Roger M Hom
  • Color The Post Arm
  • Colorist Philip Hambi
  • Color Producer Kim Bryde

External

  • Client Harley-Davidson
  • Chief Brand Officer Marcus Fischer
  • CD Todd Aldridge
  • ACD Jon Cain
  • Video Team Lead Andy Jensen
  • Director/CD Alan Bibby
  • Creative Editorial Whitehouse Post
  • Editor Josh Bodnar
  • Assistant Editor Cailin Curry
  • Sr. EP Kristin Angeletti
  • Sr. Producer Casey Swirz