Case Study
Six cities. One Harley-Davidson world.
We created a series of environments in Unreal Engine to project onto an LED wall at LUX Stage: Tokyo, Los Angeles, Miami, Montreal, Pittsburgh, and Milan.
Each location featured multiple setups, requiring extensive previsualization and collaboration between Carbon, the Director, the DP, and the Harley-Davidson team.
After weeks of world-building and development, the fun continued in post to integrate the live-action riders with our CG. Roads, wheels, bike components, and other details were seamlessly added to match the environments to one another.
This was a project built on meticulous planning, robust collaboration, and a shared understanding of the Harley-Davidson brand.
Carbon
- Executive Producer Matt McManus
- HoP Daisy Schmitt
- VFX Supervisor/CG Lead Sam Gierasimczuk
- Flame Chris Sonia, Matt Bregger
- Unreal Lead Alex Smith
- Nuke Jen Howard, Jeen Lee, Tamir Sapir, Jonah Hall
- CG Artists Piotr Glabinski, Brendan Fitzgerald, Rafael Ghencev
- 2D Design/DMP Roger M Hom
- Color The Post Arm
- Colorist Philip Hambi
- Color Producer Kim Bryde
External
- Client Harley-Davidson
- Chief Brand Officer Marcus Fischer
- CD Todd Aldridge
- ACD Jon Cain
- Video Team Lead Andy Jensen
- Director/CD Alan Bibby
- Creative Editorial Whitehouse Post
- Editor Josh Bodnar
- Assistant Editor Cailin Curry
- Sr. EP Kristin Angeletti
- Sr. Producer Casey Swirz